Home > Mods > Special Attacks (old MC 1.6.4)

What does the mod add?

  • Ability to charge any vanilla Minecraft weapons to give them special attacks.
  • Specials attacks for all charged weapons.
  • Special energy bar above your hunger bar whenever there is a charged weapon in your hotbar. 
  • 2 categories of special attacks: active for swords and bow and passive for axes.

Important information:

  • To charge a weapon, simply surround it with 4 Crystals of Energy in a pattern shown in the image below. Please note that the weapon has to be completely unused.
  • Charged weapons will also have increased durability. 100 more uses than the normal ones.
  • To use an active special attack quickly left click - right click - left click. You have 1 second to do so. 1 second is a lot, by the way, so don't rush like crazy, unless you have to ;)
  • Passive special attacks don't require clicking and are fully automatic.
  • All special attacks require special energy which can be restored by drinking Energy Potions
  • Energy Potions can be made by smelting Crystals of Energy and then combining Liquid Energy, which you get from smelting, with Glass Bottles. Crystals of Energy spawn exactly like diamonds but in bigger stacks.
  • Your energy also regenerates at a rate of 5% every 15 seconds. This effect can be boosted with a Helmet Of Energy
  • Scroll down for crafting recipes and more!

Items:

  • Crystal of Energy - Used to charge your weapons. Obtained from mining Energy Ore.
  • Liquid Energy - Obtained from smelting crystals of energy. Used to make potions of energy.
  • Potion of Energy - Can be made by combining liquid energy with normal glass bottles. When used, restores 50% of your special energy. You might need a lot of these.
  • Helmet of Energy - As good as a diamond helm but makes you regenerate energy 2x faster. Requires 5 iron ingots, 2 crystals of energy and 2 diamonds.

Blocks:

  • Energy Ore - Looks similar to gold but glows slightly in the dark. Gives you crystals of energy when mined. Can be mined with any pickaxe.

Active special attacks:

  • Hunger restore (wooden sword) - Saturation III for 15 seconds. Uses 100% of your energy.
  • Rapid heal (golden sword) - Regeneration III, Resistance II, Fire Resistance, Water Breathing for 15 seconds. Uses 50% of your energy.
  • Ninja escape (stone sword) - Resistance II for 3 seconds, Invisibility for 2 seconds and launches you 18 blocks in the air, which combined with invisibility should look pretty sweet. Uses 50% of your energy.
  • Animal Instincts (iron sword) - Night Vision, Speed, Strength III for 10 seconds. Uses 60% of your energy.
  • Creeper escape (diamond sword) - Invisibility for 2 seconds. Launches you 5 blocks in the air and creates a huge explosion, which absolutely destroys everything on it's path. Uses 60% of your energy.
  • Shotgun (bow) - shoots up to 9 arrows at once, depending on how much arrows you have and how much energy you have left. Each arrow uses 5% of your energy bar.

Passive special attacks (automatic, no clicking required):

  • Leech Food (wooden axe) - 20% chance of restoring hunger by 10% when hitting mobs or players. Target player also loses 10% of their hunger bar. Uses 5% of your energy.
  • Soulsplit (golden axe) - 20% chance of restoring health by 10% when hitting mobs or players. Uses 5% of your energy.
  • Leech energy (stone axe) - 20% chance of restoring energy by 10% when hitting mobs or players. Target player also loses 10% of their energy bar. Doesn't require energy.
  • Thunder (iron axe) - 20% chance of hitting your target with a lightning bolt. Uses 15% of your energy bar.
  • Vengeance (diamond axe) - 100% chance of hitting random additional damage, which depends on your missing health. The less health you have the higher you can hit. Last hit will also create a small explosion just for the looks. Uses 15% of your energy.

If you're having trouble installing any of the mods, then some of the guides might help.